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Emanon
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Devlog
Enemy spawning
October 10, 2022
by
watto_a
Formation The formations for the enemy have been constructed as 3 separate arrays. One for the Green enemy, one for the red enemy and one for the purple enemy. The names and sizes of the formations wi...
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Game Testing
October 04, 2022
by
watto_a
Feedback The feedback received from the testing was positive and the following is a summary of what was received Player movement was good with good keyboard response Player shooting was good, however...
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Scenes
October 04, 2022
by
watto_a
Title Page Changes to the title page include the font from fontmeme.com using the theme multiplier space Enemy path finding Started the path finding, Huge learning curve, But there isn't much to show...
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More level blocking
October 02, 2022
by
watto_a
Player Movement Things have been going a bit slow on the game front, as in the the front end but I have changed the player movement and the bullet prefab. The player can now move with the a and d keys...
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Player Shooting
September 19, 2022
by
watto_a
Player Shooting Another change to the player shooting, this one is a bit closer to the original and stands out a bit better, also have the player shooting now. still think the background is going to f...
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Level Blocking
September 18, 2022
by
watto_a
Level Blocking The original thought on the player didnt look or feel quite right and was a bit hard to see on the background as in the picture below The new player ship is better but not quite sure, a...
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Player Movement
September 18, 2022
by
watto_a
Player movement Devlog In the original concept the player movement was going to allow the player to move in four directions. a - d keys for movement left and right w - s keys for up and down But to ke...
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Game Concept
August 26, 2022
by
watto_a
Devlog The Working Title Emanon Concept statement Fast paced action space shooter that is every bit as competitive as the original arcade games like Galaxia and space invaders. Immerse yourself and he...
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