Game Concept
Devlog
The Working Title
Emanon
Concept statement
Fast paced action space shooter that is every bit as competitive as the original arcade games like Galaxia and space invaders. Immerse yourself and help save the planet Emanon from the alien hoards.
Genre
Top down space shooter
Concept Creation
The idea came from the original space shooter called Galaxian which was released in 1979 by Namco(wikipedia 2022), with a release of a tabletop version in 1981. This is the version I spent many hours on whilst waiting for a train to and from Victoria Barracks in Sydney on weekend leave from the Army, way back when they were first released, and my hair wasn’t grey.
Spaceships emerge from the top of the screen and swoop downwards towards the player in a series of set patterns akin to Pleiades(retroGamingLoft 2021) which was released in 1981. There were 4 levels in this game where all the enemy ships had to be destroyed and the final level the player had to land in a landing dock collecting flags on the way.
Emanon is akin to all the early space shooters and the gameplay will be similar except for a few nostalgic quirks along the way.
Audience
The game is for all ages and prior gaming experience is not required. However, the quest will become frantic as the levels progress. The game will also be available for phones and tablets therefore making it portable and more accessible, especially whilst waiting for public transport
Game treatment and concept art
Setting
You are the commander of a spaceship that is guarding the planet Emanon from the alien invasion.
Gameplay
It is a top-down shooter with the objective to get the highest score by destroying the alien spaceships and collecting bonus points along the way. Points are gathered by shooting the enemy spaceships which are valued according to their colour and shape.
Mechanics
The game will start of on a title page with menu choices for
playing the game
settings
high scores (This is the one you want your name on).
The background
The background will be very similar to all other space shooter games and will be the same between the title page and the first level.
The Player
Movement – up, down, left and right
Shooting – single shot projectiles with the ability for multiple rockets with power ups
Health – using a health slider from 100 % down to zero
Additional lives – up to 3
Sprite -
Source: www.kindpng.com/imgv/TohbJo_enemy-spaceship-png-png-download-sprite-png-space/
Other possible sprites sourced from Kenney
https://www.kenney.nl/assets/space-shooter-redux
The enemies
The enemy movement will spawn from the top edge of the page then follow a pattern down towards the player. It will be mirrored so they spawn from both edges. There will also be powerups that the player has to fly over to gain points or lives (up to a maximum of 3 lives).
The enemies will be valued according to their type and colour
Red = 50 points
Purple = 30 points
Green = 10 points
Additional enemies will appear as reconnaissance flyers prior to the main body spawning and they will also be of a different colour and size and have a higher value if hit.
Additional sprite sheets for enemy swarms
https://www.spriters-resource.com
Pictures of Galaxia and Galaga and Pliades
References
retroGamingLoft (2021). https://www.youtube.com/watch?v=fMTvxcCcNj8.
Wikipedia (2018). "Pleiades marquee."
wikipedia (2022). "Namco." from https://en.wikipedia.org/wiki/Namco#External_links.
Emanon
KIT 109 - Assignment 3
Status | In development |
Author | watto_a |
Genre | Shooter |
More posts
- Enemy spawningOct 10, 2022
- Game TestingOct 04, 2022
- ScenesOct 04, 2022
- More level blockingOct 02, 2022
- Player ShootingSep 19, 2022
- Level BlockingSep 18, 2022
- Player MovementSep 18, 2022
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